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Bandicam video stretched
Bandicam video stretched





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Is there something like the AutoCAD “Stretch” command with the “crossing-polygon” feature? Is there a way to incorporate this in the next build? If so, would it be possible to make it 3D as well as 2D? This leads to worse problems, making me measure out everything, and readjust wall thickness, etc. I’ve used the Scale1D command before, but it scales everything, rather than simply extending the lines.

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I’m not aware of anything like this in Rhino. This saves a bit of time that would normally be used to close up and clean up your floor plan. It’s extremely handy! Basically anything completely in the polygon you draw will be moved the distance you indicate, while any lines that are crossed by the edge of the polygon will be stretched, or lengthened, to maintain a continuous line. But the AutoCAD “Stretch” command has the option of drawing a “crossing-polygon”. In Rhino, when I want to enlarge a floor plan, for example, I end up individually moving walls, extending the lines to close off the rooms I disrupted, and, in all other ways, making a pretty big mess for myself. But working at an architecture firm this summer, and being forced to use AutoCAD, I’ve picked up a few useful tools of which I was previously unaware.







Bandicam video stretched